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🟨 Falling Block

Falling Block will become a falling entity when there are no blocks beneath it.

blocks:
default:falling_block_example:
behavior:
type: falling_block
hurt-amount: -1 # Optional
max-hurt: -1 # Optional

info

The options hurt-amount and max-hurt are optional, but they must be configured in pair. Their effect is to determine the damage inflicted on entities when struck by a falling block.