đ¨ Falling Block
Falling Block will become a falling entity when there are no blocks beneath it.
blocks:
default:falling_block_example:
behavior:
type: falling_block
hurt-amount: -1 # Optional
max-hurt: -1 # Optional
info
The options hurt-amount
and max-hurt
are optional, but they must be configured in pair. Their effect is to determine the damage inflicted on entities when struck by a falling block.